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Submachine 7: The Core
About this game
Submachine 7: The Core is a Flash point-and-click puzzle browser game created by Polish indie developer Mateusz Skutnik, released on December 16, 2010. It is the seventh installment of the Submachine series. After Murtaugh’s betrayal at the end of Submachine 6: The Edge, the player follows him deep into the Core, the central epicenter of the Subnet network, filled with bizarre spaces that defy normal physical rules. Navigate diverse zones with mouse clicks, collect inventory items, operate ancient machinery, portal terminals and code panels, solve mechanical and symbol puzzles. Read leftover notes to uncover the history of Murtaugh and Elizabeth, revealing major secrets about the origin of Submachine. It features imaginative level design, hand-sketched art style and a deep, lonely sci-fi atmosphere with a huge interconnected map and multiple hidden secret collectibles. This chapter delivers massive lore revelations and is remastered as part of Submachine: Legacy collection.
- Release year
- 1990
- Developer
- Players
- Single player
- Supported languages
- English
FAQ
- How can I play Submachine 7: The Core?
- You can play Submachine 7: The Core online for free right in your browser on 8BitGo. No download or emulator installation is required.
- What platform is Submachine 7: The Core?
- 8BitGo classifies this version as Flash Web Games. That describes how it runs here and may differ from the game's original release platform. You can play it directly in the browser.
- Can I save my progress in Submachine 7: The Core?
- Save support depends on how this game runs. Quick saves and cloud saves are available only when the player toolbar shows a save control; otherwise use the game's own save feature.
- Does Submachine 7: The Core work on mobile?
- It depends on the game. Check the controls on this page: games with on-screen buttons work on touch devices, while keyboard-and-mouse games are best played on desktop.
Controls
These games get the keyboard directly — the controls are whatever the game itself defines, usually in its own help or options screen. Some games show on-screen buttons on phones.
Quick save
F2
Quick load
F4
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