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Submachine 2: The Lighthouse

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About this game

Submachine 2: The Lighthouse is a classic Flash point-and-click puzzle browser game created by Polish developer Mateusz Skutnik, released on June 13, 2006. It is the second installment of the Submachine series. Picking up after Submachine 1: The Basement, the player seemingly escapes the underground facility only to be transported to an abandoned mysterious lighthouse. Explore 98 interconnected rooms including lighthouse tower floors, dungeons and sewers to find a way out. Players navigate scenes with mouse clicks, collect inventory items and solve mechanical puzzles involving electric circuits, codes and projection machines. Read scattered notes to uncover the lighthouse keeper’s research about karma portals. The game has no dead ends, so players cannot get permanently stuck. It also contains many hidden secret collectibles. With hand-sketched art style and a lonely, eerie sci-fi atmosphere, it features intricate maze-like level design. It is one of the most iconic escape puzzle games of the Flash era, and later received an HD remastered edition.

Release year
1990
Developer
Players
Single player
Supported languages
English

FAQ

How can I play Submachine 2: The Lighthouse?
You can play Submachine 2: The Lighthouse online for free right in your browser on 8BitGo. No download or emulator installation is required.
What platform is Submachine 2: The Lighthouse?
8BitGo classifies this version as Flash Web Games. That describes how it runs here and may differ from the game's original release platform. You can play it directly in the browser.
Can I save my progress in Submachine 2: The Lighthouse?
Save support depends on how this game runs. Quick saves and cloud saves are available only when the player toolbar shows a save control; otherwise use the game's own save feature.
Does Submachine 2: The Lighthouse work on mobile?
It depends on the game. Check the controls on this page: games with on-screen buttons work on touch devices, while keyboard-and-mouse games are best played on desktop.

Controls

These games get the keyboard directly — the controls are whatever the game itself defines, usually in its own help or options screen. Some games show on-screen buttons on phones.

Quick save

F2

Quick load

F4

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