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Silent Hill Mobile 2
About this game
Silent Hill Mobile 2 (released in North America as Silent Hill: Orphan 2) is Konami’s survival‑horror point‑and‑click adventure for J2ME feature phones, developed by Gamefederation and released September 2008. It is the second entry in the Silent Hill Orphan mobile trilogy. Shifting setting from the orphanage to Silent Hill’s derelict hospital, it follows two parallel story threads centering on Lucas and Vincent, ending on a cliff‑hanger leading directly into part three. It retains the first‑person static‑scene click‑based exploration and the classic Silent Hill reality‑shifting mechanic between normal world and twisted Otherworld. Players hunt for items and read scattered documents to solve environmental puzzles. Cursor turns into crosshair for combat against grotesque monsters with limited ammunition supplies. It features more complex puzzles and improved atmospheric sound design compared with the first game. Originally released mainly for European territories without official Chinese localization. Fan‑translated Chinese JAR builds circulate domestically and are playable via Java emulators, representing a rare official psychological‑horror sequel on J2ME.
- Release year
- 2008
- Developer
- ,
- Players
- Single player
- Supported languages
- 简体中文 · English
FAQ
- How can I play Silent Hill Mobile 2?
- You can play Silent Hill Mobile 2 online for free right in your browser on 8BitGo. No download or emulator installation is required.
- What platform is Silent Hill Mobile 2?
- 8BitGo classifies this version as Java Mobile Games. That describes how it runs here and may differ from the game's original release platform. You can play it directly in the browser.
- Can I save my progress in Silent Hill Mobile 2?
- Save support depends on how this game runs. Quick saves and cloud saves are available only when the player toolbar shows a save control; otherwise use the game's own save feature.
- Does Silent Hill Mobile 2 work on mobile?
- It depends on the game. Check the controls on this page: games with on-screen buttons work on touch devices, while keyboard-and-mouse games are best played on desktop.
Controls
These are the default keys. These keys are fixed by FreeJ2ME; what each one does inside a game is up to the game. There are no on-screen buttons on phones, so you will need a keyboard or a gamepad. This engine has no rebinding menu. Gamepads are detected automatically.
D-Pad
↑ ↓ ← →
Confirm / fire
Enter
Number keys
0 – 9
Left soft key
F1
Right soft key
F2
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