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About this game

Chinese Paladin 2004 J2ME (also known as Chinese Paladin Mobile) is a Chinese fantasy turn-based RPG developed by Softstar Entertainment, released for J2ME Java feature phones in 2004. It is a compact mobile port of the original PC *Chinese Paladin*, compatible with Nokia, Motorola and other color-screen mobile phones of that era. It condenses the main storyline of the PC classic: Li Xiaoyao meets Zhao Ling'er and embarks on an adventure against the Moon Worship Cult. Many side quests and long dungeons were cut to fit the limited screen size and memory of old mobile hardware. It uses 2D pixel graphics and keypad controls. The classic turn-based combat system is preserved, including five-element spells, inventory items and the famous Sword Imperial skill. Players collect herbs and potions, learn magic by leveling up. It keeps iconic locations such as Yuhang Town, Fairy Spirit Island and the Pagoda of Captured Demons. The game file is tiny. It is one of the earliest official Chinese mobile RPG titles, distributed via China Mobile’s game service back then. Today it can be played on J2ME emulators with the JAR file, a beloved nostalgic Java Xianxia game from the feature phone era.

Release year
1990
Developer
Players
Single player
Supported languages
简体中文

FAQ

How can I play Chinese Paladin 2004?
You can play Chinese Paladin 2004 online for free right in your browser on 8BitGo. No download or emulator installation is required.
What platform is Chinese Paladin 2004?
8BitGo classifies this version as Java Mobile Games. That describes how it runs here and may differ from the game's original release platform. You can play it directly in the browser.
Can I save my progress in Chinese Paladin 2004?
Save support depends on how this game runs. Quick saves and cloud saves are available only when the player toolbar shows a save control; otherwise use the game's own save feature.
Does Chinese Paladin 2004 work on mobile?
It depends on the game. Check the controls on this page: games with on-screen buttons work on touch devices, while keyboard-and-mouse games are best played on desktop.

Controls

These are the default keys. These keys are fixed by FreeJ2ME; what each one does inside a game is up to the game. There are no on-screen buttons on phones, so you will need a keyboard or a gamepad. This engine has no rebinding menu. Gamepads are detected automatically.

D-Pad

↑ ↓ ← →

Confirm / fire

Enter

Number keys

0 – 9

Left soft key

F1

Right soft key

F2

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