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The King of Fighters ’97 is a classic arcade fighting game developed and published by SNK, released for Neo Geo arcade hardware in 1997. Serving as the grand finale of the iconic Orochi saga, this title is the most popular and widely-spread vintage fighting game in the KOF series, cherished by retro game fans around the world. The game concludes the complete Orochi storyline, focusing on the three sacred treasure holders Kyo Kusanagi, Iori Yagami and Chizuru Kagura. They unite to defeat the Orochi forces and seal the ancient evil Orochi, delivering a complete and immersive epic fighting story. It adopts the classic 3v3 team battle system, allowing players to select three fighters freely, customize the battle order, and win matches through skillful combos, precise defense and reasonable meter management. Two exclusive combat systems are available in this game, including ADVANCED Mode and EXTRA Mode, with independent energy charging rules and evasion mechanics to suit different playstyles. It features a massive classic roster with fan-favorite characters such as Kyo, Iori, Mai Shiranui and more. It also includes powerful secret characters like Orochi, Orochi Iori and Orochi Leona, greatly enriching the battle diversity. Compared with previous entries, KOF 97 simplifies command inputs, delivers smooth combo experience and responsive hit feedback, with fast-paced offensive and defensive rhythms. It supports casual play while retaining high-level competitive techniques such as infinite combos and clutch comebacks. With multiple game modes including story mode, versus mode and survivor mode, it can be easily played via arcade emulators. To this day, The King of Fighters ’97 remains a mainstream classic in offline arcades and online retro fighting platforms.
- Año de lanzamiento
- 1997
- Desarrolladora
- Jugadores
- 2 jugadores
- Idiomas compatibles
- EN
Controles
Estas son las teclas predeterminadas. Cada placa recreativa tiene un número de botones distinto y les da un sentido distinto. Arriba están los botones 1 a 6 de la placa: en Neo Geo (The King of Fighters y compañía) A/B/C/D son los botones 1 a 4, Metal Slug solo usa 1, 2 y 4 (disparo / salto / granada), y Pac-Man no usa ninguno. Los juegos de lucha de seis botones con tres puños y tres patadas (Street Fighter II, por ejemplo) reciben otra disposición del núcleo: puño flojo U, puño medio I, puño fuerte Q, patada floja J, patada media K, patada fuerte E. Haz clic en el icono de mando 🎮 de la barra del reproductor y luego en «Reasignar teclas» para abrir la configuración de controles del emulador (teclado y mando, se guarda automáticamente). Si conectas un mando, se detecta solo. En el teléfono aparecen botones en pantalla.
Cruceta
W S A D
Botón 1
J
Botón 2
K
Botón 3
U
Botón 4
I
Botón 5
E
Botón 6
Q
Insertar moneda
Shift
Start
Enter
Guardado rápido
F2
Carga rápida
F4
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