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Koi Koi Shimasho 2 - Super Real Hanafuda

🕹️ Arcade⚔️ Action🔞 Adult content
🔥 2 plays

About this game

Koi Koi Shimasho 2‑Super Real Hanafuda (Japanese title: スーパーリアル花札 恋々しましょ 2) is a 1997 arcade card game developed and published by Visco Corporation, serving as the direct sequel to Koi Koi Shimasho. Released exclusively for Japanese arcades in December 1997, it implements the classic Japanese Koi‑Koi hanafuda card‑game rules. Players compete against eight anime‑styled female AI opponents, four returning from the original title alongside four brand‑new characters. Matches use the traditional 48‑card hanafuda deck. Participants collect matching cards from the field to form scoring Yaku combinations. After forming a valid Yaku, players may either settle points and end the round, or call “Koi‑Koi” to keep playing for bigger rewards while risking being overtaken by the opponent. Computer opponents feature distinct play‑styles and solid tactical logic. It features late‑90s Japanese anime‑style artwork and dialogue cut‑scenes. No official overseas release was ever published. The original arcade ROM can be emulated via MAME, standing as a notable retro hanafuda arcade title。

Release year
1964
Developer
Players
Single player
Supported languages
日本語

FAQ

How can I play Koi Koi Shimasho 2 - Super Real Hanafuda?
You can play Koi Koi Shimasho 2 - Super Real Hanafuda online for free right in your browser on 8BitGo. No download or emulator installation is required.
What platform is Koi Koi Shimasho 2 - Super Real Hanafuda?
8BitGo classifies this version as Arcade. That describes how it runs here and may differ from the game's original release platform. You can play it directly in the browser.
Can I save my progress in Koi Koi Shimasho 2 - Super Real Hanafuda?
Save support depends on how this game runs. Quick saves and cloud saves are available only when the player toolbar shows a save control; otherwise use the game's own save feature.
Does Koi Koi Shimasho 2 - Super Real Hanafuda work on mobile?
It depends on the game. Check the controls on this page: games with on-screen buttons work on touch devices, while keyboard-and-mouse games are best played on desktop.

Controls

These are the default keys. Every arcade board has a different number of buttons and means different things by them. The rows above are buttons 1–6 on the board: on Neo Geo boards (The King of Fighters and friends) A/B/C/D are buttons 1–4, Metal Slug uses only 1, 2 and 4 (shoot / jump / grenade), and Pac-Man uses none at all. Six-button fighters with three punches and three kicks (Street Fighter II and the like) get a different layout from the core: light punch U, medium punch I, heavy punch Q, light kick J, medium kick K, heavy kick E. Click the gamepad icon 🎮 in the player toolbar, then “Remap keys” to open the emulator’s own control settings (keyboard and gamepad, saved automatically). Gamepads are detected automatically. On phones you get on-screen buttons.

D-Pad

W S A D

Button 1

J

Button 2

K

Button 3

U

Button 4

I

Button 5

E

Button 6

Q

Insert coin

V

Start

Enter

Quick save

F2

Quick load

F4

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