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About this game

Asphalt: Urban GT 2 is Gameloft’s arcade street‑racing title released November 30, 2005 for J2ME, N‑Gage, NDS and PSP. The J2ME build uses 2.5D graphics with multi‑resolution variants for keypad‑based Java feature phones. It refines the core arcade racing formula of the franchise. Players build nitro gauge via drifting, aerial stunts and takedown collisions, with double‑nitro burst for high‑speed sprint. The iconic wanted police‑pursuit system debuts here: reckless driving raises wanted level, triggering police cars, roadblocks and helicopter interception, and getting busted terminates the race. Championship career mode grants cash prizes to unlock licensed cars and motorcycles, with comprehensive performance tuning parts available. Event types include standard races, one‑on‑one duels, elimination and demolition brawls across eight global city circuits. Keypad controls and Bluetooth local two‑player multiplayer are supported. Fan‑made Chinese JAR builds circulated domestically and are playable via Java emulators, regarded as a landmark street‑racing classic of the feature‑phone era.

Release year
2005
Developer
Players
Single player
Supported languages
简体中文 · English

FAQ

How can I play Asphalt: Urban GT 2?
You can play Asphalt: Urban GT 2 online for free right in your browser on 8BitGo. No download or emulator installation is required.
What platform is Asphalt: Urban GT 2?
8BitGo classifies this version as Java Mobile Games. That describes how it runs here and may differ from the game's original release platform. You can play it directly in the browser.
Can I save my progress in Asphalt: Urban GT 2?
Save support depends on how this game runs. Quick saves and cloud saves are available only when the player toolbar shows a save control; otherwise use the game's own save feature.
Does Asphalt: Urban GT 2 work on mobile?
It depends on the game. Check the controls on this page: games with on-screen buttons work on touch devices, while keyboard-and-mouse games are best played on desktop.

Controls

These are the default keys. These keys are fixed by FreeJ2ME; what each one does inside a game is up to the game. There are no on-screen buttons on phones, so you will need a keyboard or a gamepad. This engine has no rebinding menu. Gamepads are detected automatically.

D-Pad

↑ ↓ ← →

Confirm / fire

Enter

Number keys

0 – 9

Left soft key

F1

Right soft key

F2

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