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The King of Fighters '99: Millennium Battle
About this game
The King of Fighters ’99 arrived on Neo‑Geo arcades in 1999. It closes the Orochi story arc and launches the new NESTS saga. The team format shifts to four‑member squads: three active fighters plus one striker partner who can be summoned for assist attacks, the defining mechanic of this entry. The narrative centres on the NESTS syndicate and its Kyo‑clone conspiracy, introducing new protagonist K‑dash. Emergency‑roll evasion is retained, while special‑move properties are tweaked. Two new power states are added: Counter mode for enhanced offense and Armor mode for improved defence. The final boss is Krizalid. It received Dreamcast and PlayStation ports. The arcade version is emulated on Neo‑Geo platforms and represents a huge turning‑point for KOF story and gameplay.
- Release year
- 1999
- Developer
- Players
- 2 players
- Supported languages
- English
FAQ
- How can I play The King of Fighters '99: Millennium Battle?
- You can play The King of Fighters '99: Millennium Battle online for free right in your browser on 8BitGo. No download or emulator installation is required.
- What platform is The King of Fighters '99: Millennium Battle?
- 8BitGo classifies this version as Arcade. That describes how it runs here and may differ from the game's original release platform. You can play it directly in the browser.
- Can I save my progress in The King of Fighters '99: Millennium Battle?
- Save support depends on how this game runs. Quick saves and cloud saves are available only when the player toolbar shows a save control; otherwise use the game's own save feature.
- Does The King of Fighters '99: Millennium Battle work on mobile?
- It depends on the game. Check the controls on this page: games with on-screen buttons work on touch devices, while keyboard-and-mouse games are best played on desktop.
Controls
These are the default keys. Every arcade board has a different number of buttons and means different things by them. The rows above are buttons 1–6 on the board: on Neo Geo boards (The King of Fighters and friends) A/B/C/D are buttons 1–4, Metal Slug uses only 1, 2 and 4 (shoot / jump / grenade), and Pac-Man uses none at all. Six-button fighters with three punches and three kicks (Street Fighter II and the like) get a different layout from the core: light punch U, medium punch I, heavy punch Q, light kick J, medium kick K, heavy kick E. Click the gamepad icon 🎮 in the player toolbar, then “Remap keys” to open the emulator’s own control settings (keyboard and gamepad, saved automatically). Gamepads are detected automatically. On phones you get on-screen buttons.
D-Pad
W S A D
Button 1
J
Button 2
K
Button 3
U
Button 4
I
Button 5
E
Button 6
Q
Insert coin
V
Start
Enter
Quick save
F2
Quick load
F4
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