A one-person retro game project

Keep classic gamesone START away

I created and designed 8BitGo on my own. It began as a small site for organizing my personal game ROM backups. One GitHub search later, it gradually became the browser-based retro arcade you see today.

ORIGIN STORY

From a ROM folder to an online arcade

8BitGo did not begin with a grand business plan. It came from a simple idea: keep the games I care about organized, and make returning to them much easier.

  1. 01

    First, a place to keep games

    I built a site to organize and store backups of games I own. At the time it was closer to a personal collection—a clear, searchable home for files that had been scattered everywhere.

  2. 02

    Then GitHub revealed another path

    While exploring open-source projects, I learned that JavaScript and WebAssembly emulators could already run console games on the web. A collection did not have to be just a file list; it could have a Play button.

  3. 03

    The collection became playable

    I redesigned the site and gradually brought GBA, NES, Game Boy, arcade, Flash and more into the browser. 8BitGo grew from a storage tool into the retro game space it is today.

WHY 8BITGO

Not to seal the past away, but to keep it running.

Old consoles, cartridges and plug-ins keep moving farther away, but their carefully made levels and shared memories deserve more than screenshots. The browser is today’s most accessible console. I want 8BitGo to make revisiting a classic feel less like setup and more like pressing Start.

Open and play

Reduce installation, configuration and device friction so a game is easy to start on both desktop and mobile.

Powered by open technology

Built on projects such as EmulatorJS, Ruffle and js-dos, with respect for the communities that maintain them.

Always being refined

From covers and search to save states and gamepads, every detail serves one goal: make playing again easier.

CREATOR

Created by me. Designed by me.

I independently created the product, interface and overall experience of 8BitGo. I am still adding platforms, fixing compatibility problems and finding ways to make the joy of old hardware feel natural on new screens.

Have an idea? Say hello.

For feedback, emulator compatibility issues, or simply a conversation about retro games, reach me by email or on X.