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À propos du jeu

Crazy Flasher 4: Bullets Rain is a classic domestic Flash shooting game developed by independent creator Andy Law and released in 2007. As an innovative milestone work of the Crazy Flasher series, it abandons the traditional side-scrolling combat mode of previous generations and adopts a brand-new top-down free shooting gameplay. With extremely high freedom, rich weapon systems and intense gunfight atmosphere, it is one of the most iconic nostalgic browser shooting games for post-00s players. Players control the protagonist Andy to fight against gangsters and armed enemies in urban battlefields. The game adopts classic keyboard and mouse controls: WSAD for movement, mouse for aiming and shooting, shortcut keys for weapon switching, reloading and discarding weapons. The user-friendly operation brings smooth and hardcore shooting experience, suitable for both casual players and skilled gaming enthusiasts. The game features a massive and diverse weapon library, covering full types of firearms such as pistols, shotguns, submachine guns, sniper rifles and machine guns, matched with melee weapons like laser swords and nunchakus, as well as grenade props. It adds exclusive innovative gameplay including vehicle driving, in-game weapon shop and equipment unlocking. Players earn gold coins by clearing enemies to purchase advanced weapons and drive vehicles to traverse the battlefield efficiently. Progressive levels and diverse enemy types create immersive and thrilling bullet-rain combat scenarios. As a revolutionary work of the series, Crazy Flasher 4 integrates shooting, racing and level-clearing gameplay without tedious pay-to-win mechanics. It features retro pixel visuals, tight battle rhythm and responsive hit feedback. Playable directly in browsers and fully compatible with all kinds of Flash emulators, it remains one of the most popular and classic domestic vintage shooting games on retro game platforms.

Année de sortie
2007
Développeur
Joueurs
1 joueur
Langues prises en charge
CN EN

Commandes

Ces jeux reçoivent le clavier directement : les touches sont celles que le jeu définit lui-même, en général dans son écran d’aide ou d’options. Certains jeux affichent des boutons virtuels sur téléphone.

Sauvegarde rapide

F2

Chargement rapide

F4

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